Sužnjević, M. & Homen, M. (2020). Use of Cloud Gaming in Education. Game Design and Intelligent Interaction (pp. 1-12). IntechOpen. doi: 10.5772/intechopen.91341
Sužnjević, Mirko and Maja Homen. "Use of Cloud Gaming in Education." Game Design and Intelligent Interaction, IntechOpen, 2020, pp. 1-12. https://urn.nsk.hr/urn:nbn:hr:168:010446
Sužnjević, Mirko and Maja Homen. "Use of Cloud Gaming in Education." In Game Design and Intelligent Interaction, 1-12. IntechOpen, 2020. https://urn.nsk.hr/urn:nbn:hr:168:010446
Sužnjević, M. and Homen, M. (2020) 'Use of Cloud Gaming in Education' Game Design and Intelligent InteractionIntechOpen, pp. 1-12. Available at: https://urn.nsk.hr/urn:nbn:hr:168:010446 (Accessed 25 August 2024)
Sužnjević M, Homen M. Use of Cloud Gaming in Education. Game Design and Intelligent Interaction. IntechOpen; 2020. Pp. 1-12. [cited 2024 August 25] Available at: https://urn.nsk.hr/urn:nbn:hr:168:010446
M. Sužnjević and M. Homen, "Use of Cloud Gaming in Education", Game Design and Intelligent Interaction IntechOpen, 2020, pp. 1-12. [Online] Available at: https://urn.nsk.hr/urn:nbn:hr:168:010446