Slivar, I., Sužnjević, M. & Skorin Kapov, L. (2018). Game Categorization for Deriving QoE-Driven Video Encoding Configuration Strategies for Cloud Gaming. ACM Transactions on Multimedia Computing, Communications, and Applications (TOMM), 14. (3s), 1-24. doi: 10.1145/3132041
Slivar, Ivan, et al. "Game Categorization for Deriving QoE-Driven Video Encoding Configuration Strategies for Cloud Gaming." ACM Transactions on Multimedia Computing, Communications, and Applications (TOMM), vol. 14, no. 3s, 2018, pp. 1-24. https://doi.org/10.1145/3132041
Slivar, Ivan, Mirko Sužnjević and Lea Skorin Kapov. "Game Categorization for Deriving QoE-Driven Video Encoding Configuration Strategies for Cloud Gaming." ACM Transactions on Multimedia Computing, Communications, and Applications (TOMM) 14, no. 3s (2018): 1-24. https://doi.org/10.1145/3132041
Slivar, I., Sužnjević, M. and Skorin Kapov, L. (2018) 'Game Categorization for Deriving QoE-Driven Video Encoding Configuration Strategies for Cloud Gaming', ACM Transactions on Multimedia Computing, Communications, and Applications (TOMM), 14(3s), pp. 1-24. doi: 10.1145/3132041
Slivar I, Sužnjević M, Skorin Kapov L. Game Categorization for Deriving QoE-Driven Video Encoding Configuration Strategies for Cloud Gaming. ACM Transactions on Multimedia Computing, Communications, and Applications (TOMM) [Internet]. 2018 [cited 2024 August 25];14(3s):1-24. doi: 10.1145/3132041
I. Slivar, M. Sužnjević and L. Skorin Kapov, "Game Categorization for Deriving QoE-Driven Video Encoding Configuration Strategies for Cloud Gaming", ACM Transactions on Multimedia Computing, Communications, and Applications (TOMM), vol. 14, no. 3s, pp. 1-24, 2018. [Online]. Available at: https://urn.nsk.hr/urn:nbn:hr:168:242717. [Accessed: 25 August 2024]