undergraduate thesis
Mrežna igra Potapanje brodova u programskom jeziku C++
Varaždin: University of Zagreb, Faculty of Organization and Informatics, 2018. urn:nbn:hr:211:933391

Kristijan, Perković
University of Zagreb
Faculty of Organization and Informatics
Department of Theoretical and Applied Foundations of Information Sciences

Cite this document

Kristijan, P. (2018). Mrežna igra Potapanje brodova u programskom jeziku C++ (Undergraduate thesis). Varaždin: University of Zagreb, Faculty of Organization and Informatics. Retrieved from https://urn.nsk.hr/urn:nbn:hr:211:933391

Kristijan, Perković. "Mrežna igra Potapanje brodova u programskom jeziku C++." Undergraduate thesis, University of Zagreb, Faculty of Organization and Informatics, 2018. https://urn.nsk.hr/urn:nbn:hr:211:933391

Kristijan, Perković. "Mrežna igra Potapanje brodova u programskom jeziku C++." Undergraduate thesis, University of Zagreb, Faculty of Organization and Informatics, 2018. https://urn.nsk.hr/urn:nbn:hr:211:933391

Kristijan, P. (2018). 'Mrežna igra Potapanje brodova u programskom jeziku C++', Undergraduate thesis, University of Zagreb, Faculty of Organization and Informatics, accessed 30 December 2024, https://urn.nsk.hr/urn:nbn:hr:211:933391

Kristijan P. Mrežna igra Potapanje brodova u programskom jeziku C++ [Undergraduate thesis]. Varaždin: University of Zagreb, Faculty of Organization and Informatics; 2018 [cited 2024 December 30] Available at: https://urn.nsk.hr/urn:nbn:hr:211:933391

P. Kristijan, "Mrežna igra Potapanje brodova u programskom jeziku C++", Undergraduate thesis, University of Zagreb, Faculty of Organization and Informatics, Varaždin, 2018. Available at: https://urn.nsk.hr/urn:nbn:hr:211:933391