Čurlin, D. (2023). Primjena metode podudaranja s predloškom u detekciji objekata u videoigrama (Undergraduate thesis). Zagreb: University of Zagreb, Faculty of Electrical Engineering and Computing. Retrieved from https://urn.nsk.hr/urn:nbn:hr:168:792133
Čurlin, Danko. "Primjena metode podudaranja s predloškom u detekciji objekata u videoigrama." Undergraduate thesis, University of Zagreb, Faculty of Electrical Engineering and Computing, 2023. https://urn.nsk.hr/urn:nbn:hr:168:792133
Čurlin, Danko. "Primjena metode podudaranja s predloškom u detekciji objekata u videoigrama." Undergraduate thesis, University of Zagreb, Faculty of Electrical Engineering and Computing, 2023. https://urn.nsk.hr/urn:nbn:hr:168:792133
Čurlin, D. (2023). 'Primjena metode podudaranja s predloškom u detekciji objekata u videoigrama', Undergraduate thesis, University of Zagreb, Faculty of Electrical Engineering and Computing, accessed 18 November 2024, https://urn.nsk.hr/urn:nbn:hr:168:792133
Čurlin D. Primjena metode podudaranja s predloškom u detekciji objekata u videoigrama [Undergraduate thesis]. Zagreb: University of Zagreb, Faculty of Electrical Engineering and Computing; 2023 [cited 2024 November 18] Available at: https://urn.nsk.hr/urn:nbn:hr:168:792133
D. Čurlin, "Primjena metode podudaranja s predloškom u detekciji objekata u videoigrama", Undergraduate thesis, University of Zagreb, Faculty of Electrical Engineering and Computing, Zagreb, 2023. Available at: https://urn.nsk.hr/urn:nbn:hr:168:792133